On November 18th, NYU clubs InnoVention Society & Tech@NYU will be hosting the first ever NYU AR/VR Developer's Day. This is one of the first of its kind to bring together students, entrepreneurs and top professionals in the field.
This will be an incredible experience -- a day full keynotes, workshops and demos to strengthen the NYC AR/VR community and how we think about this space.Come out to meet a potential co-founder, make some new friends, or just have an awesome time exploring this industry!
Oh, and if your have a super cool demo you'd like NYC to see, head down to apply!
As Director of eLearning at the College of New Rochelle, Emory Craig is responsible for instructional technology initiatives, faculty development and the use of emerging technologies. An EDUCAUSE Frye Institute Fellow, he has written extensively on innovation in education and the impact of the digital revolution on contemporary culture. His research focuses on the cognitive and ethical implications of augmented and virtual reality. He is the Cofounder and Partner at Digital Bodies, a consulting group working with organizations on VR/AR/MR initiatives. An active participant in the NYC startup community, he is currently teaching an interdisciplinary course on new media and society.
Digital Bodies is a consulting group working with corporate, nonprofit and educational organizations in the implementation and use of immersive technologies. Digital Bodies is frequently cited as a must-read website for news and analysis of emerging technology developments. Our research and practice focus on VR, AR and MR and their impact on media, education, and society.
Maya Georgieva is an EdTech strategist, author, and speaker with more than 15 years of experience in global education. Maya is the co-founder and Chief Innovation Officer at Digital Bodies. Her most recent work focuses on learning design, storytelling, immersive VR and AR experiences and digital strategy. Maya has facilitated master classes on Digital Storytelling, VR/AR/MR and New Media Narratives, Innovation and Entrepreneurship at SXSW, NMC, EDUCAUSE and college campuses. She serves as a mentor for the MIT/Harvard Case Competition and as a judge for the Wharton's Reimagined Education Awards and coach for several EdTech accelerator programs.
Digital Bodies is a consulting group working with corporate, nonprofit and educational organizations in the implementation and use of immersive technologies. Digital Bodies is frequently cited as a must-read website for news and analysis of emerging technology developments. Our research and practice focus on VR, AR and MR and their impact on media, education, and society.
Patrick Montague is VP & GM of betaworks. His prior experience spans a wide range of investing and operating roles across a number of stages, verticals, and functions, including new business development at Meebo (sold to Google), platform partnerships at TuneIn, product development for a financial research firm, and software services growth equity.
Richard Lapham is a New York based creative technologist. His work focuses on immersive media design in AR/VR and his projects touch on a wide range of topics including creative programming, fabrication, machine learning, and interactive installation. His most recent experiments explores the possibilities of bringing Tilt Brush assets into AR.
Richard is also a graduate student at NYU’s Interactive Telecommunication Program with a focus on machine learning, immersive VR and interactive visual art. He co-leads the SustainableITP group at ITP and works as a web developer and creative technologist. He lives and works in New York City with his significant other and their two weird dogs.